Character design set (by Kovacs Tamas)

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Character design set

(by Kovacs Tamas) via Mikhail Semaev http://bit.ly/1eqTxGw

Wish You Were Here (by MUTI)

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Wish You Were Here

(by MUTI) via Mikhail Semaev http://bit.ly/OECIhq

HERBARIY / The interpretation of cities’ coats of arms (by Ivan Belikov) Personal series of illustration. The main idea was to create an interpretation that would be based on general elements of coat of arms. The illustration has been made according to the description and historical references.

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HERBARIY / The interpretation of cities’ coats of arms

(by Ivan Belikov)

Personal series of illustration. The main idea was to create an interpretation that would be based on general elements of coat of arms. The illustration has been made according to the description and historical references. via Mikhail Semaev http://bit.ly/1lKMcCY

EDITORIALS 2 (by Simon Prades) Illustrations for The New Republic, The New York Times and Cicero Magazine or just for myself.

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EDITORIALS 2 (by Simon Prades)

Illustrations for The New Republic, The New York Times and Cicero Magazine or just for myself. via Mikhail Semaev http://bit.ly/1oj60PE

Animals (by Shunsuke Satake)

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Animals (by Shunsuke Satake) via Mikhail Semaev http://bit.ly/1kzbsML

Bionic Cowboys (by Ido Yehimovitz) Visual development for a game that would never be released.

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Bionic Cowboys (by Ido Yehimovitz)

Visual development for a game that would never be released. via Mikhail Semaev http://bit.ly/1m9Aipx